Affreschi / due porte per Tebe

Affreschi / due porte per Tebe is a theatre and music play that uses innovative digital and mechanical technologies to transform the scene into a single machine reactive to the various dramaturgical situations developed. The narration is a narrative of the journey, freely taken from Euripides’ Bacchae and the artistic work of Sergej Paradjanov.

Affreschi is placed before the beginning of Euripides’ Bacchae. The story of a god Dionysus atopos and traveller is intertwined with the myth of the potter Butade who created the first clay sculpture. The model face is that of the young man loved by his daughter; at night she traces his contours following his shadow. The young man is about to leave, to go far away. His story overlaps the stories of travelers from Central Asia, visionaries and dreamers but also builders and craftsmen. The craftsmen themselves – artists of everyday life – loved and sung by Sergej Paradjanov. Cantor of this travel story is The Restorer – interpreted by Marcello Sambati.

Text

Isabella Bordoni’s original text is intertwined with fragments in ancient Greek distributed thanks to the creation of an eight-channel acoustic environment. Fragments of the original text in ancient Greek form the basis for songs/lieder inspired by the musical tradition of an area between Greece, Armenia, Georgia and the metrics of these languages. The singing voice is that of Katalin Gyenis (Budapest/Paris). With her a live string quartet and sounds sampled and spread throughout the theatre.

Sound environment

In the play, the eight-channel acoustic environment is computer-controlled. This means that part of the sounds and voices have been sampled, i.e. recorded on a digital recorder that allows access to the date in real time via, for example, a midi keyboard. These sounds are controlled via computer thanks to software that allows all the parameters of the sound to be fixed exactly: pitch, volume, dynamics, position in space. Sandro Lombardi’s voice, for example, will be heard coming not from the stage or from the main (frontal) sound system but from any point around the audience. These points are dynamic, so it is possible to create sound displacement effects so that the audience will be inside a fluid and moving sound. This system was developed in Berlin in 1993 with the help of Hans Peter Kuhn.

Scenography

The scenography is completely digital through videoprojections based on live and pre-recorded materials (shot between Magna Grecia and Mitteleuropa and post-produced at the FutureLab of the Ars Electronica Center in Linz). Buildings are evoked and with them collapses, suspensions, movements, fluctuations, tremors. Through computer graphics anamorphosis is created and the images continuously change into other images. Micro-cameras record the interpreters, the images are mixed in the direction and sent back to several screens using interactive software – created at the STEIM Foundation in Amsterdam – which allows the live management of the images. Animated films by Gianluigi Toccafondo and drawings by Oreste Zevola, who has worked with the company on the Baccanti since 1997, are also part of the materials.

Roberto Paci Dalò, Affreschi, 1999 (excerpt).

Credits

Affreschi / due porte per Tebe
by Roberto Paci Dalò
from Sergej Paradjanov and Euripides

Ideation, music, design, direction
Roberto Paci Dalò

Text e live video direction
Isabella Bordoni

With
Marcello Sambati
Katalin Gynes (vocals)
Matteo Metalli (violin)
Marco Colombari (violin)
Aldo Maria Zangheri (viola)
Alessandro Culiani (cello)

With partecipation of
Irene Aurora Paci

And the voice of
Sandro Lombardi

Customs, scenic space, footage
Isabella Bordoni
Roberto Paci Dalò

Lighting design and technical management
Nevio Cavina

Collaboration at the scenes and customs
Keiko Shiraishi

Animation
Gianluigi Toccafondo

Interactive systems programming
Denis Roio

Video editing
Klaus Taschler / Ars Electonica FutureLab

Ideation sound & video interactive systems
Tom Demeyer / STEIM Amsterdam

Curated by
Floriana Paci

A production by 
Compagnia Giardini Pensili

In collaboration with
Comune di Pesaro / Assessorato alla Cultura
Comune di Rimini / Assessorato alle Politiche Giovanili e Turismo
Inteatro Polverigi
Ars Electronica Center Litz

Première
Pesaro Spring Festival, may 15th 1999

Second presentation
Inteatro Polverigi, july 9th 1999